This is a book on the mathematical study of go. They present some game theory and use these to solve 1-point endgame without kos. Apparently they can use their theory to correctly solve endgame problem that many pros get wrong.
This is really a math book, not a go book. Don't expect it to help your game: it's only applicable in a very limited range of positions, and even then you might have a hard time understanding the theory well enough to use it in a game. Also, since it's a serious math book, it will take some effort to really understand what it's saying.
There is also a hardcover edition (called Mathematical Go) published by A. K. Peters.
Last modified: Sun Aug 10 20:53:38 PDT 2003